Jennifer Haley

Jennifer's work delves into ethics in virtual reality and the impact of technology on our human relationships, identity, and desire. Her play, The Nether, won the 2012 Susan Smith Blackburn Prize, premiered with Center Theatre Group, and was produced by The Royal Court Theatre in London (transferring to the West End, Duke of York's Theatre), MCC in New York, across the US and internationally (translated into eight languages). Neighborhood 3: Requisition of Doom premiered at the Actors Theatre of Louisville 2008 Humana Festival and continues to see productions nation-wide. Jennifer's plays have been developed and presented at the O'Neill National Playwrights Conference, the Lark Play Development Center, PlayPenn Playwrights Conference, Lincoln Center Director's Lab, Seven Devils Playwrights Conference and the Page 73 Productions Summer Residency at Yale, among other venues. She is a former fellow of the MacDowell Colony and Millay Colony for the Arts, and holds an MFA in Creative Writing from Brown University. She has written on Netflix's Hemlock Grove and Mindhunter. Her work is published by Samuel French. Jennifer lives in Los Angeles, where she founded a network of writers called the Playwrights Union. Ctrl-Alt

Media Designer

Jared Mezzocchi

In 2017, Jared won a OBIE and a Lucille Lortel Award for Projection Design for VIETGONE, produced off-broadway with Manhattan Theater Club. Jared received his MFA in Performance and Interactive Media Arts at Brooklyn College. He is currently on faculty at University of Maryland, College Park, where he leads the projection design track in the MFA Design program. He is a resident artist at Woolly Mammoth Theater Company in DC and has directed and/or designed at theaters across the U.S. and in Europe including designing for Big Art Group and their productions of The People (San Francisco CA), The Sleep (Berlin, Germany, and NYC), Cityrama (Torino, Italy), SOS (NYC, Vienna Festival). He has worked for The Builders Association (Jet Lag), Rob Roth (Screen Test) and UTC #61 (Hiroshima: Crucible of Light, Velvet Oratorio, Do Androids Dream of Electric Sheep), 3Legged Dog (Downtown Loop). Regionally, Jared has also worked at Arena Stage, Studio Theater, Theater J, Centerstage Baltimore, Olney Theater, Everyman Theater, Cleveland Playhouse, Milwaukee Rep, South Coast Rep, and The Wilma.

Game Designer

Derek Christiansen

Derek is a theatrical designer and practitioner of interactive entertainment based out of Los Angeles, CA. Using art and technology as a lens to share narrative, they bring a toolset of lighting, projection, and video game design to theatrical shows, themed entertainment, games, music videos, and other experiences. Derek currently serves as the Transmedia Consultant to Emerson Stage at Emerson College, helping them adapt their shows for the 2020-2021 season in innovative new ways to live broadcast audiences. Recent credits include broadcast design for Men on Boats (Emerson Stage), projection design for Father Comes Home From the Wars, Guarded, and A Midsummer Night's Dream (USC SDA), lighting design for Seven (Atwater Village Theatre), projection and sound design for Anne, A New Play (Museum of Tolerance), lighting design for The Brothers Size and The Minotaur (LATC), co-devising and projections design for URL vs IRL (Andy's Summer Playhouse), and lighting design for Fun Home (Bovard Auditorium). You can find their work as dpurpurea studio with design partner Ruby O'Brien at